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  Weekly Poll Results - Did you play Elite Force on PS2? What did you think? - Poll Results
  Posted by: Luke20 on 03-14-2010 @ 12:48
This News Item has been viewed 168 times! Elite Force News


Did you play Elite Force on PS2? What did you think?

I didn't play it. 69.4% (59)

It was good. 21.1% (18)

It was bad. 9.4% (8)

Total: 85
Start: 03-06-2010 11:47
Last: 03-14-2010 05:31


 #1 - Posted by: SuperSmeg (Staff) on 03-06-2010 at 14:34
It was such a horrible port.

The PC version is about a trillion times better compared to the PS2 version.


 #2 - Posted by: TiberiousKirk (Member) on 03-09-2010 at 08:57
What is the Difference? I only played PC.

 #3 - Posted by: Jonathan_Kent (Member) on 03-09-2010 at 11:21
Porting is a tricky thing, I haven't played the PS2 version but I know (for example) that the Mass Effect port to PC actually fixed alot of issues the console version had.

By contrast I've heard that the Modern Warfare 2 port to PC practically ruined it.

*shrugs* Porting can be a tricky thing.


 #4 - Posted by: Dialgix (Member) on 03-09-2010 at 21:21
It was okay
Sure the buttons were hard to master but atleast you still had the game embarrasment


 #5 - Posted by: omegabigb (Member) on 03-12-2010 at 10:05
jonathan kent, you should research better, modernwarfare 2 was originaly for the pc, and i believe that go's for mass effect ass well

 #6 - Posted by: fraggles (Member) on 03-12-2010 at 20:34
Call of Duty was for the PC originally, but after CoD2 the franchise began to dumb down to console standards, so much so that the PC version was a mere afterthought for MW2, with the things generally accepted for and beneficial to the PC versions, such as leaning and dedicated servers, completely left out because of the dev team's laziness.

Mass Effect was also built originally for XBox 360.

From everything I've seen, id and Raven have been pretty bad at making or commissioning console versions of their games (I include id in the factor because of the games they jointly worked on).





  Weekly Poll Results - With some members slowly abandoning RPG-X for STO, what ne - Poll Results
  Posted by: Luke20 on 03-06-2010 @ 13:47
This News Item has been viewed 347 times! Elite Force News


With some members slowly abandoning RPG-X for STO, what new kinds of roleplays are needed to make things fresh?

Whats wrong with normal Starfleet ship roleplays? 32% (24)

Different Era. How about games set in different times than the 24th century. 28% (21)

Klingon Empire! Play the honourable crew of a Bird of Prey! 16% (12)

Federation Colony. With plenty of ground-based maps, why not RP on an alien world? 13.3% (10)

You will be assimilated: a Borg-based RP with players as drones. 10.6% (8)

Total: 75
Start: 02-27-2010 08:06
Last: 03-06-2010 10:09


 #1 - Posted by: fraggles (Member) on 02-27-2010 at 13:40
I don't find STO attractive at all so I can't see what other muhmorpoger players actually want in a game other than Trek novelty, I find RPG-X is incredibly constructed and I myself couldn't ask for much more in it unless the developers switched to a newer engine that allowed for a bunch of fancy paraphernalia to be added. With a little imagination, you could easily do both Klingon and different era RPs.

However, I can't personally vouch for much more than trying TOS-era or ground-based RPs in order to attract more players. Klingon RPs would attract a bunch of noobs who would run around yelling Klingon clichés and killing other Klingons because that's the only cool thing they do on the show really. Borg RPs probably wouldn't be much different, just more out of character, because no one would like to mill around pressing buttons or sleeping while attached to a wall like a normal Borg drone.


 #2 - Posted by: TiberiousKirk (Member) on 02-28-2010 at 00:01
Could use some ENT era maps and models too. I like the idea of land based maps and I think a Romulan Warbird, norexian, and bop's would be good too.

Another thing is turning off the pure server options or find a new autopatcher; The auto-downloader that comes with the game is crap so it takes forever to download all the files a server is using. (I literally had it tell me once that the download would take approx 31 hours. I logged on to FileFront and the same files took 5 minutes.)


 #3 - Posted by: fraggles (Member) on 02-28-2010 at 07:29
The game was made back when dial-up was overwhelmingly normal. As such, any download speed higher would do bad things somehow. If you and the server both play using a newer engine such as ioEF or rpgxEF, then the download speed should increase, but sometimes it hasn't for me anyway.

 #4 - Posted by: TiberiousKirk (Member) on 03-01-2010 at 09:13
I've used ioEF haven't heard of rpgxEF. maybe I'll try it.

 #5 - Posted by: fraggles (Member) on 03-01-2010 at 12:23
It's on the UberGames website and I guess it's going to be included in the next RPG-X release, but for now it's downloadable separately.

 #6 - I don't think STO is good any good. RPG-X Owns! - Posted by: TJFDaedalus (Member) on 03-05-2010 at 09:06
If you ask me, RPG-X is basically a free version of STO. Plus it's way better.

STO has:
Stupid Subscription. Never heard of such a ridiculous thing. That's like buying it over and over again. Roll Eyes (sarcastic)

RPG-X has:
Brilliant environment.
Quake Engine (Major Points)
Easy and flexible gameplay
Tons of maps and models.
Just one requirement: EF.

Shall I go on?
Who needs STO? lol


 #7 - sto? - Posted by: kingtoma (Member) on 03-05-2010 at 23:47
whats sto stand for ?

 #8 - Posted by: jzmoney (Member) on 03-06-2010 at 07:58
Star Trek Online, the new game that came out a month ago. It's an online rpg kinda like World of Warcraft.

If I was into subscription games, I would've gotten it. I don't play RPG-X.





  Weekly Poll Results - Back in the day, the very first time you played Voyager: E - Poll Results
  Posted by: Luke20 on 02-27-2010 @ 10:06
This News Item has been viewed 516 times! Elite Force News


Back in the day, the very first time you played Voyager: Elite Force, were you terrified of the Borg in the first level?

They certainly gave the fear factor you expected from them! 55.3% (62)

OMG! I was so scared that I hid Munro away in a corner of the map before running off! 27.6% (31)

Pfft! What? They are only bots! Not gonna hurt you! 16.9% (19)

Total: 112
Start: 02-20-2010 08:44
Last: 02-27-2010 07:11


 #1 - Posted by: fraggles (Member) on 02-20-2010 at 12:56
I was five so hell yes.

Now nothing scares me, oddly.

But the second Borg mission was eerier.


 #2 - Posted by: skywalker421beta (Member) on 02-20-2010 at 22:38
i was so scared that i jumped out of my seat.

 #3 - Posted by: TiberiousKirk (Member) on 02-21-2010 at 17:09
Nah, the Borg had to get close so I eliminated them from a distance. Now the second mission with the Borg when they had cannons in their arms now that got a little scary

 #4 - Posted by: jzmoney (Member) on 02-21-2010 at 18:11
8472 was a bit spooky too. They both liked to appear out of nowhere.

 #5 - Posted by: ProtoKun7 (Member) on 02-22-2010 at 09:31
I was probably slightly afraid...it was a while ago now. I still hate the ugly aliens in EF2, especially the Dallas mission...I'm better off fighting humanoids any day now.

 #6 - Posted by: Capt332 (Member) on 02-23-2010 at 08:45
I was bout 7 or 8 at the time when i first played it...i remember when they adapted and i couldnt do anything, i was so scared lol!

 #7 - Posted by: Atlantisbasearc (Member) on 02-26-2010 at 13:39
I think there were only a few times, mostly in the second mission, where there was a blind corner or something or an upper deck, where they gave me a jump because I didn't expect them to be there, but for the most part, it was alright. The Scavenger Base levels had some seriously creepy parts though. Espicially when you came across the weird alien rodent/bug things. And I really don't like bugs.




  Weekly Poll Results - What is your personal "canon" fate for Odell in - Poll Results
  Posted by: Luke20 on 02-20-2010 @ 10:44
This News Item has been viewed 684 times! Elite Force News


What is your personal "canon" fate for Odell in EF1?

He survived. 81.9% (59)

He was killed by the Malon. 18% (13)

Total: 72
Start: 02-13-2010 10:16
Last: 02-20-2010 00:13


 #1 - Posted by: fraggles (Member) on 02-13-2010 at 12:09
He survived because I'm awesome at stealth.

 #2 - Posted by: Chrissstrahl (Member) on 02-13-2010 at 16:12
Put into Fishtank and drown

 #3 - Posted by: Commander_One (Member) on 02-13-2010 at 22:31
Definitely confused... I recently played the single campaign again and he survived after I rescued him... Is there another alternative or something I missed? I wondered why he wasn't on EF-2.

 #4 - Posted by: Luke20 (Staff) on 02-14-2010 at 11:38
If you alert the Klingons too much, he dies.

He wasn't in EF2, but his name was on a crew quarters door.


 #5 - thanks - Posted by: Commander_One (Member) on 02-14-2010 at 19:58
Thanks for the answer...now fraggles' comment makes more sense wink

 #6 - really? - Posted by: TiberiousKirk (Member) on 02-17-2010 at 13:46
I've never had Odell die, and the first couple of times I played the mission like a ground pounder.




  Weekly Poll Results - If an EF3 had been made, what features of the first two ga - Poll Results
  Posted by: Luke20 on 02-13-2010 @ 12:16
This News Item has been viewed 965 times! Elite Force News


If an EF3 had been made, what features of the first two games would you have liked to see developed on?

The roleplaying aspect: changing uniforms, ect 42.7% (44)

The shooter aspect, with more tactical options. 22.3% (23)

Influencing the story in the way of Telsia/Kleeya and Odell's death. 13.5% (14)

Minigames, such as working at computer stations stopping warp core breaches! 12.6% (13)

Multiplayer options, with new game modes and classes. 8.7% (9)

Total: 103
Start: 02-07-2010 06:05
Last: 02-13-2010 08:44


 #1 - Posted by: fraggles (Member) on 02-07-2010 at 09:32
If changing your uniform is a prime example of roleplaying then you are greatly deprived. However, being able to interact with people in a large variety of ways and actually influence the story would be amazing.

I chose the shooter aspect because, after all, you are the Hazard Team, and the gameplay types covered in Elite Force 1 allowed for a ton of variety, including base defense, stealth, infiltration, shooting enemy generators, and platforming. Allowing for the player to choose through these styles to complete missions would be amazing.


 #2 - Posted by: jzmoney (Member) on 02-07-2010 at 19:59
Well, since Elite Force is designed entirely around a shooter game, you can't really detract from that. If you made a primarily RPG game, it'd have to have a different name.

If there was an EF3, I think it could be more like Ghost Recon where you get to pick your teammates and equipment and you have a large map to fight over so you can approach objectives from any angle. Also, people can die and it will affect the rest of the game, so it's not exactly a linear story, but one that branches. Open up the possibilities you know? You can also throw in some RPG elements, like you can decorate your own quarters, make holoprograms to play perhaps. Affect the enviroment some.


 #3 - Posted by: Chrissstrahl (Member) on 02-08-2010 at 15:17
There are already to many games.

 #4 - Posted by: TiberiousKirk (Member) on 02-11-2010 at 22:29
A shooter and FREE role-play would be good. The game could be placed on DS9 (maybe) since the only good DS9 game was the Fallen.




  Weekly Poll Results - How long has it been since you played EF2's single player - Poll Results
  Posted by: Luke20 on 02-07-2010 @ 08:05
This News Item has been viewed 1158 times! Elite Force News


How long has it been since you played EF2's single player campaign?

Back earlier in 2009 somewhen. 42.7% (50)

Several years ago. 29% (34)

Within the past month or so... 11.1% (13)

I had a go at it last week! 10.2% (12)

EF2 Single Player? No thanks. Never. Ever. No really: NEVER. 6.8% (8)

Total: 117
Start: 01-30-2010 11:39
Last: 02-07-2010 02:33


 #1 - Posted by: Chrissstrahl (Member) on 01-31-2010 at 22:21
Almost every day...
Testing or playing Co-op smile


 #2 - Posted by: Commander_One (Member) on 02-02-2010 at 19:56
Playing it through again smile Getting ready to play some more smile




  Weekly Poll Results - Star Trek: Online - Is this the end of RPG-X? - Poll Results
  Posted by: Luke20 on 01-30-2010 @ 13:39
This News Item has been viewed 1422 times! Elite Force News


Star Trek: Online - Is this the end of RPG-X?

Not a chance. RPG-X offers so much more than STO, with more detailed interiors, player stories and n 24.6% (20)

Yes, RPG-X is finished. STO offers the next generation of Trek roleplaying! Engage! 22.2% (18)

RPG-X is already in a weak state, and STO could steal it's players. The EF servers could be empty! 20.9% (17)

STO is unlikely to effect RPG-X. 18.5% (15)

STO might not have the ship interiors that RPG-X has, but it is pretty solid on everything else... R 13.5% (11)

Total: 81
Start: 01-24-2010 05:31
Last: 01-30-2010 11:36


 #1 - Posted by: fraggles (Member) on 01-24-2010 at 08:05
I vote for "player stories and n."

That said, I've not played RPG-X in a long time but I doubt I'll got to STO. I mean, what actually is the story for STO?


 #2 - Posted by: oberlerchner123 (Member) on 01-24-2010 at 10:52
I played the Beta. Story doesnt make sense quiet often.
But i think RPG-X has been dying for a while anyway.
I dunno i guess...


 #3 - Posted by: TiberiousKirk (Member) on 01-24-2010 at 12:20
STO has one major problem. You have to subscribe to it. Many aren't going to want to pay monthly. RPGX is free and that gives it an advantage.

 #4 - Posted by: Victor_Ludwig (Member) on 01-24-2010 at 16:21
I imagine that STO will at least rid RPG-X of those who mistake RPG-X with a shooter. but I fear that the rate at which the community receives new members will decline. I for one found out about rpg-x by looking for a star trek rpg, and now people are more likely to find STO.

 #5 - Posted by: GreenKiller (Member) on 01-26-2010 at 05:22
I played sto beta too, and more than a year ago rpg-x. i totally agree with TiberiousKirk

 #6 - Posted by: Legoland348 (Member) on 01-26-2010 at 11:08
Agree with Tiberious too.
I've got my own RPG Clan and I think it brings the players closer together offers them more chances to interact and to act as a group.


 #7 - Posted by: Arron_Dominion (Member) on 01-26-2010 at 15:56
Honestly, RPG-X has not had the best activity. STO is one of the newer trek games that is going to deliver. Based off of the veteran players I have talked to that have been active in rpgx, I can tell there will be a drop, even if deemed small




  Weekly Poll Results - What part of the USS Voyager do you think was best reprodu - Poll Results
  Posted by: Luke20 on 01-24-2010 @ 07:31
This News Item has been viewed 1568 times! Elite Force News


What part of the USS Voyager do you think was best reproduced in-game for EF1 (and expansion)?

Deck 1 - Bridge (with Conference Lounge and Ready Room) 60.9% (78)

Deck 11 - Main Engineering (with hazardous cargo bay) 18.7% (24)

Deck 5 - Sickbay 7% (9)

Deck 4 - Hazard Operations (with transporter room, brig and holodeck) 4.6% (6)

Deck 10 - Shuttlebay 4.6% (6)

Deck 7 - Cargo Bay 2 (with loading dock) 2.3% (3)

Deck 2 - Mess Hall (with crew quarters) 1.5% (2)

Total: 128
Start: 01-17-2010 01:43
Last: 01-24-2010 05:00


 #1 - Posted by: jzmoney (Member) on 01-17-2010 at 20:28
Most of the main rooms were acurate but left out details. I voted for sickbay. I would pick Engineering and the transporter room over Deck 1 because of details.

 #2 - Posted by: GriffinEndurance (Member) on 01-17-2010 at 23:13
I would say deck 1 based on scale, it seemed the most realistic where as everything else in ef seemed to be hugely over scale, but the bridge like most areas was lacking detail. The raised part of the floor in the center of the bridge "where the captains chair is, is the wrong shape, and everyone knows the viewscreen wasnt quite right, but dispite that, most of the detail was accurate. I would say sickbay next, then Engineering, although engineering was way to big, it looked massive lol.

 #3 - Posted by: SED (Member) on 01-19-2010 at 05:06
I would say the Engineering Deck was reproduce to the letter. The Bridge scaling was quite to scale. The only thing I didn't like about the bridge was the conference room didn't have a door leading out of the room except the bridge only. Then if you looked out the window to the right you could actually see the the map parts from the glass to the walls.




  Star Trek Gaming's Players Choice Awards Begin! - Community
  Posted by: Luke20 on 01-20-2010 @ 13:35 - Source: HailingFrequency.com
This News Item has been viewed 1701 times! Elite Force 2 News
Following the 2007 and 2008 Players Choice Awards that were hosted at the now shut down StarTrek-Games.com, the popular Trek Gaming site HailingFrequency.com is continuing the tradition with the announcement of the 2009 Players Choice Awards.

There is no greater honour or accolade in the Star Trek Gaming Community than to be recognized by your fellow gamers/peers for your work and this year, we have more categories than ever to ensure that members from the entire community receive the credit they deserve!

For the next seven (7) days, you, as members of the Star Trek Gaming community, will be able to nominate your favourite Star Trek games, mods, models, clans, guilds, fan games, podcasts, video casts and more!

If you are a member of one of the many Star Trek Gaming websites that exist, BC-Central, BCFiles, ArmadaFiles, ChrisJonesGaming, FleetOps...the list goes on - we'd appreciate you posting news about the awards on your website!

Nominations

In order to make a nomination, all you have to do is post in the relevant threads that will be linked below, with your nominations.

When posting, please include the name of your nomination and a link to its website.

An example of an acceptable Nomination can be found at LET THE NOMINATIONS COMMENCE – GET STARTED HERE[/size][/center]



  Weekly Poll Results - If a modder was to create new Elite Force levels based on - Poll Results
  Posted by: Luke20 on 01-17-2010 @ 03:43
This News Item has been viewed 1733 times! Elite Force News


If a modder was to create new Elite Force levels based on elements of another Star Trek video game, which would you want it to be? (i.e. Armada, The Fallen, SFC, New Worlds etc)

As the poll system is still broken, please discuss this in the comments section! =] 100% (11)

Total: 11
Start: 12-19-2009 14:07
Last: 01-16-2010 00:27


 #1 - Posted by: fraggles (Member) on 12-19-2009 at 14:51
Probably The Fallen, but I'd much more appreciate creative content instead.

 #2 - Posted by: oberlerchner123 (Member) on 12-19-2009 at 15:13
Yes the Fallen is great. It has a great story, enemies from the show, you can climb on stuff. (*thinks of the edges of the stupid Idyrll bridge*)
The levels are quite detailed and have atmosphere. And the tricorder is actually useful!

And something from Bridge Commander: Vehicles
Flying back to the Enterprise in a shuttle or taking out targets with phasers! stick out tongue


 #3 - Posted by: Arron_Dominion (Member) on 12-19-2009 at 18:31
Maybe some conversion of the Klingon Honor Guard deathmatch maps. The Fallen would be another good option.

 #4 - Posted by: GSIO01 (Member) on 12-20-2009 at 02:14
The Fallen all the way ... as already stated above the levels where quite detailed and hat really god lighting and sounds etc. which cretated a very good atmosphere.

 #5 - The Fallen - Posted by: TJFDaedalus (Member) on 12-20-2009 at 04:16
I want the fallen for elite force because:

1. The Fallen was a great game
2. The Fallen was a buggy game
3. The Fallen lacked the first person view, which makes games more real.
4. The Fallen lacked good graphics compared to the likes of EF.


 #6 - Posted by: fraggles (Member) on 12-20-2009 at 08:27
The Fallen has bad overall graphics, but probably did because it needed to sacrifice texture detail in compensation for the cool little details seldom a game so old had. Things like foot physics, actual facial movement during dialogue, and those cute little fireflies that even have AI programmed into them that sometimes follow you around in caves. The levels were also much larger.

As long as someone is willing to port the ability to climb things from Urban Terror or TrueCombat:Elite, I'd appreciate Fallen maps.. But as I said, I would probably like Fallen-like maps instead, because I can still play The Fallen, no matter that it doesn't accept DirectX 10 and wants to use its own 30 FPS software renderer on me.


 #7 - Posted by: Chrissstrahl (Member) on 12-20-2009 at 10:34
The Fallen, btw anyone else played the Convergence mod for it ?

 #8 - Posted by: fraggles (Member) on 12-20-2009 at 11:21
I downloaded it once and played the first level and forgot about it. I can't remember my feelings for it.

 #9 - Posted by: Luke20 (Staff) on 12-20-2009 at 11:37
I'm downloading it now, actually, having played the demo for the first time in a while and loving it.

 #10 - Convergance - Posted by: TJFDaedalus (Member) on 12-21-2009 at 02:27
Yes Chris I've played convergance, but I never completed it. I got to like the 5th level and got bored. The gameplay needed more variety. To me it was similar objectives to every level. But great programming Two Thumbs Up!

 #11 - Posted by: Jonathan_Kent (Member) on 12-21-2009 at 08:35
Hmm, levels for Elite Force?

My choices in order with reasons.

1; New Worlds. Why? Big planet maps. EF needs them badly. The fact that they could have colonies on them doesn't hurt either.

2; Away Team. Why? An excellent variety of exciting locations.

3; The Fallen. Why? same as above. It was a fun game too, and Id love to see some of the environments first person with better graphics.

In closing; I still enjoy EFfiles for the PoTD and for the occasional new file.
I still use RPG-X for machinima.... but my hopes for fun Trek multiplayer gaming now rest on Star Trek Online.


 #12 - Posted by: Luke20 (Staff) on 12-21-2009 at 12:34
I've just been playing The Fallen this evening, and it rocks! big grin I never realised it could be this good.

 #13 - Posted by: Jonathan_Kent (Member) on 12-22-2009 at 10:27
Its a brilliant story. Still not quite finished with the last bit, but Im already feeling a strong desire to watch the greater part of DS9 that Ive been missing all these years.

 #14 - Posted by: Luke20 (Staff) on 12-23-2009 at 04:51
I've been playing it for the first time all this week. I utterly love it. big grin Really good game, and the music is excellent too.

But aside from The Fallen, what other Trek game plots / elements could work in EF?


 #15 - Posted by: Jonathan_Kent (Member) on 12-23-2009 at 10:04
For plots? Away Team for sure.

Co-Op mod proves that the tech exists, and we know there are capable enough artists.
All that would be left would be voice-rips from the original away team game and all the materials would be there to totally remake Away Team in Elite Force.


 #16 - Posted by: shoopdanwoop (Member) on 12-25-2009 at 07:12
I would haved to say some of Star Trek Generations from microprose, it unfortunatly wont work on my X but i do still have a 95 and i occasionally hook it up and play Generations, when i was younger i played that game obsesivly its absolutly fantasic.

yes negative naff graphics, who cares

rebuilt in EF it would look nice, i think if i knew how to make maps *hint hint* i would design a redo of Generations.

so id pick that smile


 #17 - Armada 2 - Posted by: SkinnedDogThing32 (Member) on 12-25-2009 at 07:15
I'd like a map based on Armada 2. Ya know, like being able to transport from ship to ship during a battle would be FREAKING AWESOME RockRockRock

 #18 - Posted by: Dany_Soft (Member) on 12-29-2009 at 11:03
What about Hidden Evil?
BTW: I think polls were fixed. At least some worked for me...


 #19 - Posted by: Me100 (Member) on 01-02-2010 at 17:12
I would definitely advise The Fallen.Maybe a mix would be great

 #20 - Armada - Posted by: OoiueBTTF (Member) on 01-10-2010 at 05:06
Armada 1, brill storyline stick out tongue

 #21 - Posted by: Jonathan_Kent (Member) on 01-10-2010 at 11:19
Mmmm... I can see it now...

"/callvote map rpg_NCV-Premonition"


 #22 - Help! - Posted by: Me100 (Member) on 01-12-2010 at 16:12
guys i installed rpg.2.0 on my new computer but i cant update it to 8.1!help me plz

 #23 - Posted by: Luke20 (Staff) on 01-13-2010 at 05:28
@22- Please use the forums to ask such questions. wink




  No Scripting Extension for Mappers - Mods
  Posted by: Luke20 on 01-14-2010 @ 14:23 - Source: HaZardModding
This News Item has been viewed 1871 times! Elite Force 2 News
HaZardModding is developing a Script extension to it's Co-op Mod that allows the mapper to control scripted events without scripting, this will also work with the Co-op Mod Mini.

Mappers can now use the Überradiant ONLY to control script events, no scripting is need to make interactive levels.

All the mapper has to do is create a trigger, set parameters on the trigger and as soon as a trigger will be triggered it starts a script that checks the parameters and executes all the commands.
This will allow mappers to:
- Animate a NPC
- Route/Control a NPC
- Re-spawn a NPC
- Print a Message to all players Huds
- Play Dialogs and Sounds
- Remove Objects from the Level
- Hide Objects
- Show Objects
- Make Objects Solid (You collide)
- Make Objects NotSolid (You can walk trough)
- Make Forcefields Interactive
- Make Objects Explode and remove
- add/remove Huds
- set Objectives
- Complete/Fail the mission
- load next map
- Give/Take Weapons
- lock/unlock doors
- use Tricorder modulation
- save the game (single-player)
- immobilize/mobilize Players
- kill NPC/Players
- Control Dynamic Lights

There will be a Manual and also numerous examples how to use all of these available features in a map.

We are open for suggestions and request from mappers to build in features.

User Rating: 7 (3 Votes)
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  Elite Force Files and voting! - Site News
  Posted by: Luke20 on 01-12-2010 @ 11:12 - Source: Filefront
This News Item has been viewed 1872 times! Elite Force News
As you may have seen in an official Filefront news item, after what really has been an excessive delay in repairs, I'm pleased to report that you patient users can now VOTE AGAIN!

A brand new, fresh site poll will be posted at the weekend, as will the Picture of the Week sidebar and other features. smile In the meantime, go nuts with the Pictures of the Day!

~ Luke20 ("The Tenth Doctor").

User Rating: 10 (6 Votes)
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  New site layout - Site News
  Posted by: Luke20 on 12-21-2009 @ 05:10
This News Item has been viewed 3050 times! Elite Force News
So what do you think? Yes, it was very sudden (not least to us Filefront admins), and as of yet, there has been no official announcment concerning why changes to the website's layout have been made - don't misunderstand, this change has happened across all Filefront network sites. I'm expecting the response here to be overtly hostile, and for once, I don't blame you guys. Sadly, it is all out of my hands. eek!

Watch this space for more news.

~ Luke20 ("The Tenth Doctor").

User Rating: 3 (2 Votes)
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  Weekly Poll Results - Which is the best alien race / enemy from the two Elite Fo - Poll Results
  Posted by: Luke20 on 12-19-2009 @ 16:07
This News Item has been viewed 2597 times! Elite Force News


Which is the best alien race / enemy from the two Elite Force games?

The Idrill - Sexy, exotic, but over-confident 36.3% (4)

The Exomorphs - An Idrill experiment gone wrong, led by "Mr. Perfection" 36.3% (4)

The Borg - Cybernetic drones bent on assimilating and expanding 18.1% (2)

The Etherians - Flying stasis aliens who 'communicate' by attacking 9% (1)

The Scavengers - Klingons, Malon, Hirogen and some mirror Humans working together 0,0% (0)

The Forge - Harvesters, Reavers and Avatars, commanded by the Vohrsoth 0,0% (0)

The Attrexians - Hard working industrialists that need to try Atkins 0,0% (0)

Total: 11
Start: 08-11-2009 03:46
Last: 12-16-2009 06:29


 #1 - Posted by: oberlerchner123 (Member) on 08-11-2009 at 05:32
ehmm the Romulan Empty Crown lead by Suldock? Roll Eyes (sarcastic)
you also forgot the mercenaries and you spelled Idryll wrong
and polls are still bugged so we cant vote anyway


 #2 - Posted by: KrrKs (Member) on 08-11-2009 at 06:00
I would vote for the scavangers, followed by the empty crown

 #3 - Posted by: Arron_Dominion (Member) on 08-11-2009 at 09:09
Looks like the Idrill will win, which isn't a bad thing.

But, I have to say I voted different. The Etherians were my pick. The were floating and communicated through telepathy (not attacking, even though it seemed such).

After that, this would be the order:
#2. Borg
#3. Forge
#4. Exomorphs
#5. Empty Crown
#6. Idrill
#7. Attrexians
#8. Scavengers


 #4 - Posted by: oberlerchner123 (Member) on 08-11-2009 at 10:50
hmm what happens if you reach 0 health in the Etherian level? do they communikill you?

 #5 - Posted by: fraggles (Member) on 08-11-2009 at 18:49
Idryll, sexy? I think not.

Scavengers are badass motherasdfers.


 #6 - Posted by: fraggles (Member) on 08-12-2009 at 12:00
We need more creative polls than "which option do you prefer."

 #7 - Posted by: Arron_Dominion (Member) on 08-13-2009 at 09:13
@#5: Well, one exception being the girlfriend option that one had.

 #8 - Posted by: oberlerchner123 (Member) on 08-13-2009 at 11:11
@#7 no she's ugly LoL!

 #9 - Posted by: fraggles (Member) on 08-13-2009 at 11:16
Football-headed, three-fingered, glowing-eyed Hooters scientist that squints and raises her eyebrows because the designers decided to do that whenever the characters are happy instead of smiling.

 #10 - Posted by: eddddedddd (Member) on 08-13-2009 at 13:01
definitely scavengers

 #11 - Posted by: Luke20 (Staff) on 08-14-2009 at 05:17
Heyyyyyyy guys!!! I'm back from holiday! big grin

The recent polls have been whims of mine, but if you got any decent suggestions, post them here.


 #12 - #8 - Posted by: I_Jedi (Member) on 09-17-2009 at 15:22
Out of the two options for girlfriend, the Idryll wins.

 #13 - @#12 - Posted by: oberlerchner123 (Member) on 09-26-2009 at 11:35
Maybe when you played, you can choose. I always got Telsia. I cant stand Kleeya, she's too much of a s...

 #14 - Posted by: Luke20 (Staff) on 09-26-2009 at 13:29
Yeah, I'm a Telsia person too.

 #15 - Posted by: eddddedddd (Member) on 09-27-2009 at 22:34
telsia became such a bitch in EF2....almost like taking over for jurot

I prefer Kleeya


 #16 - Posted by: Atlantisbasearc (Member) on 11-04-2009 at 15:11
Psh to both; I think Jurot's much hotter than either.

 #17 - Posted by: oberlerchner123 (Member) on 11-17-2009 at 12:11
Hmm... could we do it like on Legacy Files? Giving a topic to discuss while the polls are broken?




  New Star Trek: Freelance space flight video - Mods
  Posted by: Luke20 on 12-19-2009 @ 10:21 - Source: http://www.youtube.com/watch?v=T_r8eRHrm1Q
This News Item has been viewed 2864 times! Elite Force News
Developer Griffin Endurance of the much anticipated SP mod Star Trek: Freelance has released a new video showing off an alpha-version of the space flight mode, where, walking up to the bridge of your ship, you can switch outside, and pilot the vessel directly, much like in Legacy and Bridge Commander. In addition, a stellar cartography HUD can be activated, showing you what planet is what and where. The mode change is apparently real-time and means once in orbit of a planet, you can switch back to the bridge and presumably walk on down to the Transporter Room, ready for an adventure. Exciting stuff! smile

Enjoy!


User Rating: 10 (1 Votes)
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  Project Shuts Down - Mods
  Posted by: Luke20 on 12-15-2009 @ 15:47 - Source: Daedalus
This News Item has been viewed 3062 times! Elite Force 2 News
Oi you! The Elite Force community! Look what you've done now... Roll Eyes (sarcastic)

Quote:
I would like to announce that the following project of Daedalus Studios has now been cancelled, and will not be continuing: The Elite Force 2 Expansion Pack. As recommended by many people within the community, it is cancelling. Daedalus Studios will start work again in the New Year.

One last thing though, guys, the new release, although crap and not much good, don't hate me for it. Just enjoy what there is and remember, I'm always trying to improve.

Thanks.


Let this be a lesson to you harsh critics out there: encourage, don't put down. frown



  EF2 Coop Mod - Mini - Mods
  Posted by: Luke20 on 12-11-2009 @ 14:13 - Source: Chriss
This News Item has been viewed 3030 times! Elite Force 2 News
HaZardModding is planning to release a Mini version of its Co-op Script Mod for Elite Force II in spring 2010.
The Mini version will not include the modified map-files, this will shrink the size of the Modification down to about 10 Megabyte. This will be very pleasant for all those interested in the Coop mod using a low bandwidth internet connection.

User Rating: 5.5 (2 Votes)
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  New Map: COMING SOON - Maps
  Posted by: Luke20 on 11-28-2009 @ 13:34 - Source: ST:TFF
This News Item has been viewed 4039 times! Elite Force News
We here at ST:TFF have decide to make our own map and we are basing it upon the V2-Poseidon-B and it will also be based upon the unreleased Poseidon and we hope people like it and enjoy the map and you can visit us at
http://www.st-tff.forumotion.com/

ST:TFF -
Group Owner
Liam White

User Rating: 1 (1 Votes)
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  Elite Force Review - officially over - Media
  Posted by: Luke20 on 10-29-2009 @ 15:17
This News Item has been viewed 7403 times! Elite Force News
With several months since the end of season two, John Fisher, the Elite Force Review show and site runner has announced that the project is to end, and the website will no longer be updated. This is what he had to say on his website:

Quote:
The Elite Force Review project has now officially been closed. It was a joint project between us and Gateway Productions which saw the creation of two seasons of programs, in total we produced 19 episodes all of which can see still viewed on the Elite Force Review Website. The site will be remaining online and registered members are still able to comment on items, also to mark the end of the project a closing video has been uploading highlighting parts of the project.

This video is embedded below:


Thanks for all your support over the past year. We hope you have enjoyed Elite Force Review.

Goodnight! smile

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  Help Required: EF2 Expansion - Mods
  Posted by: Luke20 on 10-16-2009 @ 12:27 - Source: Daedalus
This News Item has been viewed 8762 times! Elite Force 2 News
A very specific plea for help from Daedalus. Think you can contribute? Get in touch with him below. smile

Hey guys

I have been rather busy lately, But I have not forgotten my EF2 Project(s) such as RPG Warbird, which I will make a singleplayer version for the EF2 Expansion when finished.

But now I could use a little help, like Chrissstrahl for Beta testing and scripting, Perun for some modding advice, I seem to have lost your email addresses. Please contact me.

So here's the deal: Send me your email address if you want to help, I will send the file and you can give me advice/help, and since it isn't finish, you are completely allowed to modify it legally. I haven't copyrighted it yet stick out tongue

Thanks for reading,
Your friend in Gaming,
Daedalus

User Rating: 5 (1 Votes)
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