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Elite Force Downloads > Mods > Holomatch:
xfreeze (Beta 1)
Filename: xfreeze097beta1.zip


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173.98 KB
Beta 1
Shafe
161
10-02-2007
Mods > Holomatch


Average User Rating: 4.5
Number of Votes: 6
Related Files:
Latest 5 Mods > Holomatch:
- Renegade Mod (1.0)
- The HURRRRRR Mod
- XMAS Mod
- Holomatch Third Person View
- Custom Crosshairs Add-On

1 Other Files by Shafe:
- EF Admin (v1.7.0)


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xfreeze (Beta 1) - File Description  


Description:
xfreeze or "Freeze Tag" is a modification for Holomatch which bares resemblance to the Elimination game mode.

Quote:
When you kill someone, their body is frozen. When all the members of one team are frozen, the other team gets a capture point and a new round starts. The first team to reach the capturelimit wins. You can thaw your frozen teammates by standing next to them for a specified period of time (default is 3 seconds). This will explode their frozen body and allow them to respawn. So unlike the EF elimination game, you can thaw your teammates and bring them back into the round.

Simple, right? The main goal is to freeze every member of the other team. Thaw your frozen teammates by standing near them. Try to prevent the other team from thawing their players.



This is an interesting, fun idea and is most definitely worth checking out.

See the readme for further information and installation instructions.

~AdmiralHocking



xfreeze (Beta 1) - Screenshots  
Screenshots:
Click to enlarge


xfreeze (Beta 1) - Readme  
Readme File:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
xFREEZE
Version 0.97 Beta 1
Build Date: 07-24-2004
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

=============================================================
XFreeze Homepage : http://www.beer-garden.org
Contact Email : evilshafe@hotmail.com

DONT EMAIL FOR TECH SUPPORT! POST HERE
http://www.beer-garden.org
Project Page: http://dev.beer-garden.org/index/siteforge-app/proj.ef-xfreeze
=============================================================
Adapted From L7's Elite Force Port of Freeze Tag.
Mod By Shafe

===============
OVERVIEW
===============
Freeze Tag is similar to the EF elimination game. When you kill someone, their body is frozen. When all the members of one team are frozen, the other team gets a capture point and a new round starts. The first team to reach the capturelimit wins. You can thaw your frozen teammates by standing next to them for a specified period of time (default is 3 seconds). This will explode their frozen body and allow them to respawn. So unlike the EF elimination game, you can thaw your teammates and bring them back into the round.

Simple, right? The main goal is to freeze every member of the other team. Thaw your frozen teammates by standing near them. Try to prevent the other team from thawing their players.

Gameplay tips:

When you are near a frozen teammate, you will hear a little ping (some sort of turret sound). Team chat will reveal your location in the map to your teammates. When you are frozen, use team chat to call someone to thaw you. Frozen players can spectate the action until they are thawed or the next round starts. You cannot switch teams when frozen- just chill and wait. View the scoreboard to see which players are or are not frozen. Be a good teammate. A good teammate will play for the team win and not individual stats. A good teammate will thaw unless it is too dangerous.

Other Features:

* Vector Math Cvar so that Physics work with v1.37 patched servers.
* Headshots. can only be made with the Imod, both regular and alt-fire will work. A headshot is worth 2 points and will instantly kill the target.
* Ballshots, hitting someone in the crouch constitutes a ballshot. Again this can only be done with the imod. This will take an instant 25 health off of the victim. And the victim will not be able to move as fast until they are killed and respawn. It is possible to hit a victim with a ballshot, have them refresh their health and hit them again until they slow so they cant move anymore, making them an easy target.
* By default thawing a team-mate is now worth 2 points, so make sure you thaw your team!
* Multi-Jump is jumping and hitting the jump key again to get an extra mid air jump.
* Pogo-Jumping.. To pogo jump hold the jump button down while falling, you will spring back up with almost as much velocity as you hit the ground with.
* Added in Killing and Dying Spree Messages.
* Added in Some Stats at the completion of each map such as Most thaws, most deaths, most sprees, etc.
* Created some stuff to stop that annoying cry.. TEAMS! (see teambalance command)
* Added some more clever sayings when a person is thawed. :)
* Changed the time that disallows team changes to 10 seconds.
* Can now vote to mute/unmute someone
* Can Disable/Enable map votes, kick votes, and mute votes separately.
* Specify if you want tripwire mines or regular grenade mines. (from sffa)
* Rapid Fire Option (from sffa)
* Optional Background music (from sffa)

FIXES:
- Bots Will No Longer Crash A PW Protected Server
- Force Fields no longer will extend higher than they should..
- Fixed Voting, Voting on Maps no longer upsets the map rotation.
- Fixed the thaw explosion FX on some maps (thx [EVIL]XcyTng! )
- Fixed The maximum number of votes you may call in the original code.. it now works.. and added in a cvar to let you adjust that number.
- Created a cvar that disables the annoying long weapon respawn times in Team DM.
- The "spec-frag" bug has been fixed.
- Part of the spec frag bug was a bug also caused those transporter 'tornados' that just lingered around.
- Fixed some known voting exploits/hacks that allowed people to rig votes


===============
HISTORY
===============
Freeze is a great mod written for quake 3 by Darrell "Doolittle" Bircsa. It was ported to Elite Force by L7 along with the source code, but unfortunately L7 doesn't play EF.

My Clan at the time ([EVIL]) decided to run a freeze server and it became quite popular, unfortunately several bugs where found so I set out to fix them. I'm slowly working through the bugs and have added most all the functionality of the EFAdmin mod (above).

L7 Moved and and Abandoned the original port or freeze and created a freeze tag variant called Freeze4All. This is a kick ass mod, but I still prefered the original port of Freeze Tag, which is no where to be found anymore.

I continued to fix bugs and add in what I consider improvements...

Note: A lot of this ReadMe is directly from the Original Freeze Readme.


=============================================================
UPGRADING FROM AN EARLIER VERSION
=============================================================
If you are already using an earlier version of xfreeze, you can simply replace the pk3 files file located in your /xfreeze/vm folder with the one(s) in this archive.


=============
INSTALLATION
=============
Extract this zip file to your main ST Voyager folder. If done correctly it will automatcally create a /xfreeze/vm/ folder *OR* you can manually place the files in the correct places. To do this create a folder off of your main Elite Force directory (NOT YOUR BaseEF) called xfreeze.
Inside this directory create a folder called 'vm' and copy the QAGAME.QVM file into it.

The path would look something like this:
\YOUR_EliteForceDir\xfreeze\vm\qagame.qvm

On linux it would look something like:
/stvef/xfreeze/vm/qagame.qvm

Add the following to your server startup command line.
+set fs_game xfreeze +exec MyConfigFile.cfg

Included in the zip file is an example configuration file called xfreeze.cfg. You may modify this file to meet your needs.

========
CREDITS:
========

xFreeze Adapted By Shafe
evilshafe@hotmail.com

Thanks go out to:
[EVIL]Hawkerstone for the logo.
L7 and his Original EF Freeze Port From Which This Was Based.
L7@noobed.com
http://www.noobed.com/frzforall

Darrell "Doolittle" Bircsak
Freeze Tag 1.51b
http://www.planetquake.com/freeze

Freeze Tag is a very popular Quake 3 mod. A lot of the original code was used and is intact. Without Darrell's original code, I wouldn't have been able to make this mod. Obviously, some code had to be changed for EF, and I added my own tweaks based on my preferences. A lot of new functions and variables were added to allow server admins a greater degree of control.
Invisible forcefield fix, g_say fixes [EVIL]XcyTng
Mute/Unmute from L7's Port Of Freeze (mute command based on code from fQuake 3 MatchMod. Check out MatchMod, it gives a lot of options to server admins.) MatchMod - http://www.planetquake.com/matchmod
Chat Filtering adapted from the Quake 3 Q3AS mod.
Portions from my From EFAdmin Mod (Elite Force Administration Mod)
http://efadmin.game-host.org


http://www.beer-garden.org


xfreeze (Beta 1) - File Download Options  
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xfreeze (Beta 1) - User Comments  
The following comments are owned by the user that posted them. EF 2 Files is not responsible for their content.

Total comments: 6 | Last comment: 10-14-2007 at 08:08

 #1 - Posted by: legotrekker (Member) on 10-02-2007 at 14:51
freezetag! anyone hosting a sever with this?

 #2 - Posted by: deadly_darkness (Member) on 10-02-2007 at 14:53
Would be good if this could be used to make phasers actually stun people, perhaps for rp purposes.

 #3 - Posted by: Arron_Dominion (Member) on 10-02-2007 at 15:07
Interesting, is this a change from the one I have seen before, I forgot the server though lol

 #4 - Test Server - Posted by: Shafe (Member) on 10-02-2007 at 15:13
There's a test server up @
72.36.180.28:27961 4/20 ++Beer Garden++ XFREEZE Beta v0.97

TFF May run a beta test server as well soon.


 #5 - Posted by: legotrekker (Member) on 10-02-2007 at 16:01
beergarden is already running a server, just tried it out! its fun! but i can't talk! endgame is starting!

 #6 - Great - Posted by: Quince (Member) on 10-14-2007 at 08:08
This is a good mod



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