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Elite Force Downloads > Maps > Capture The Flag:
Waterzone4
Filename: waterzone4.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
4.22 MB
Wade
645
12-20-2004
Maps > Capture The Flag


Average User Rating: 8.4
Number of Votes: 8
Related Files:
Latest 5 Maps > Capture The Flag:
- Capture the Karin (rotactf2)
- Midget's Oasis
- CTF Speedboats (1.0)
- CTF_Subway_Station5
- CTF World In Conflict (v1.0)

2 Other Files by Wade:
- Meier's Mansion (2.0)
- Meier's Mansion (1.0)


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Waterzone4 - File Description  


Tech: 9
Quality: 10
FunFactor: 9

Overall Rating: 9.3

Description:
The prodigal son, Wade Valentine, updates an old classic, proving once again that EF's engine can still put up a fair fight against it's more modern brothers. Check out that lightmapped water!



Waterzone4 - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge


Waterzone4 - Readme  
Readme File:
(CTF) Waterzone4

Mapped by: WadeV1589 - wade@stargatemods.com
Prelim version by: Scotty79
Original concept by: Jeff Kuecken

Build time: few hours over the weekend
Compile time: 2 hours with bspc

New Textures: Yes
New Sounds: No
Bot support: Yes

Game types: CTF, TDM, FFA - designed with CTF specialties in mind!


I'm a huge fan of Waterzone2 now, used to hate the damn thing. Reason I love it so much is the
mine jumping you can do in Specialties and so with that in mind I wanted to make a slightly
different version. This version has a higher ceiling (so mine jumping doesn't necessarily mean
hitting the sky) and an alternative route from base to base. Besides those 2 things, all other
changes are in the style of the map such as rougher terrain, lightmapped water, softer lighting
and so on.

I never intended Waterzone2 to be something new and amazing, just an update to Waterzone to make
it that bit more fitting for CTF.

And what's with Waterzone 2 and 3 existing? I had no idea until this!


Waterzone4 - File Download Options  
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USA Central
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Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Waterzone4 - User Comments  
The following comments are owned by the user that posted them. EF 2 Files is not responsible for their content.

Total comments: 8 | Last comment: 12-21-2004 at 11:02

 #1 - Posted by: Wade (Member) on 12-20-2004 at 18:44
Oh apparently I'm prodigal, I won't ask with definition you mean! stick out tongue

*waits for people to still ask what wadev in wadev1589 stands for*


 #2 - Posted by: SFEFSniper (Member) on 12-20-2004 at 20:31
Wade Valentine probably...

Question, I haven't checked the map, but, if it is worth a 9.3 (Which I really won't doubt) Then why is it too much to write a review longer than 2 sentences?...


 #3 - Posted by: Wade (Member) on 12-20-2004 at 20:46
Ya know I don't think it is worth 9.3, it's the original Waterzone with a horrific underground p*****ageway (thank you Q3Map2 for screwing fog hacks up!), double-bridge, lightmapped water, rough terrain and new towers. It's not that amazing but it is highly suited for specialties CTF which is all I wanted to do; I love the original and thought it needed 'tweaking' to make it more acceptable for spec CTF.

As for the reviews, seems popular on a lot of FN sites to review with 2-3 lines, a lot of sites (HL2Files in particular) love to just quote the readme; no review whatsoever!


 #4 - lol - Posted by: chibakka (Member) on 12-21-2004 at 00:39
The water does look better, but when you compare it to HL2stick out tongue

 #5 - Posted by: Wade (Member) on 12-21-2004 at 00:44
Scott suggested making the water reflective but the FPS hit was too much and then it wouldn't have the diffraction effects; I can't make EF water = HL2 water!

Anyhow if anyone wants to play it on a server I'll have one up for today at wadev.servebeer.com:2100 (84.92.38.65:21000)


 #6 - Posted by: Wade (Member) on 12-21-2004 at 00:45
Damn it, missed a zero in the first, it's 21000 for the port, 21,000, 21k, whatever!

 #7 - Posted by: Kikyo (Member) on 12-21-2004 at 05:51
Very nice big grin

 #8 - Posted by: Wade (Member) on 12-21-2004 at 11:02
Just like to point out that after 2 hours of messing with bots, I have to say the bots are superb in EF when set to specialties CTF, they gave us a run!



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