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Elite Force 2 Downloads > Maps > Roleplaying:
RPG Starfleet Academy (1.0)
Filename: rpg_academy.zip

Date Added:
Type / Category:
3.57 MB
Maps > Roleplaying

Average User Rating: 6.1
Number of Votes: 21
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RPG Starfleet Academy (1.0) - File Description  

Tech: 6
Quality: 8
FunFactor: 7
Creativity: 7

Overall Rating: 7

An EF2 RPG map. Havn't had one of these for a while, but Oberlerchner123 has converted us a roleplay / multiplayer version of Starfleet Academy, straight out from SP! This map is basicly the entire original level, but without the mission objectives or cadets wondering around. There are a number of offices, including the Functionary's, Headmaster's and a couple of spares, there is a lecture hall connected to a Holodeck, and of course, the outside area complete with fountains, pools of water (with fish) and Boothby's award-winning gardening. Also, make sure to check every door on the map. You never know what might open up to reveal some weapons and powerups inside....

Not much else to say about this download, except that it is perfect for Academy roleplays in EF2. My only concern was the chairs that you cannot sit in, but aside from that, not bad at all: a nice conversion.

~ Luke20 (The Tenth Doctor).

RPG Starfleet Academy (1.0) - Screenshots  
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RPG Starfleet Academy (1.0) - File Download Options  

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RPG Starfleet Academy (1.0) - Readme  
Readme File:
Starfleet Academy (rpg_academy) by Christian Oberlerchner 01.05.2009

Requirements: Star Trek: Elite Force II

Copy the file "rpg_academy.pk3" into your base folder.

Delete the file "rpg_academy.pk3" from your base folder.
Loading the map:

You can select the map in your Solomatch/Create Server map list.
If you want to load it from the server console: map rpg_academy
Gametypes: RPG (HM,TDM)

I converted this map from Single Player to work in Multiplayer as a RPG-Map,
unfortunately that left some bugs:
Some chairs are clipped, so you cant sit in them.
A Turbolift can only be used by 1 person at once.


Beta-Testing: Riaros, Mossie

You may use parts of this file as long as you give credit.

RPG Starfleet Academy (1.0) - User Comments  
The following comments are owned by the user that posted them. EF 2 Files is not responsible for their content.

Total comments: 12 | Last comment: 05-16-2009 at 21:57

 #1 - 05-02-2009 at 06:21
Joined: April 15th, 2007
Posts: 384
Wow...when I was last on that map I wished there was an RPG version of it. Great Job indeed!

 #2 - 05-02-2009 at 09:09
From: (Ulm)
Joined: October 29th, 2006
Posts: 1019
I'm a little disappointed, that my name is not in the credits, you use
the MNI colouring technique from the co-op mod, and the knowledge
of my Tutorial: Modifying a BSP File.
But you do not give any credit at all, in none of your releases! Two Thumbs Down!

Btw, your bsp modification leaks in quality, this rpg map will:
- Overload the animation cache, and mess up the server.
- Never reach the 32 player limit since a few objects are still on the map producing heavy network traffic

 #3 - 05-03-2009 at 01:28
Joined: June 19th, 2005
Posts: 611
Ok the name color comes with the game thats nothing from CoOp... Roll Eyes (sarcastic)
And you are not even the one who told be about it, that was Riaros.
I thought of adding you to credits, i learned things from your scripts and stuff, but you have been such a a**hole to me, so i decided not to...
And what you want credits for, because i opened a BSP in a Hex-Editor?
You should make a mapping tutorial then you would have to be in every map release. stick out tongue
And i helped you with CoOp too but you got mad again and removed me from the credits, so dont complain.
''Overload the animation cache, and mess up the server.'' never had that yet, but i guess its possible
''heavy network traffic'' I tryed it out with 3 players so far and nobody lagged, and right now im limited to 64k so i really doubt that.

If you want credits stop behaving like an idiot.
An apology for that thread would be a beginning: http://forums.filefront.com/st-ef-rants-raves/389697-community-behave-stef2.html

 #4 - Nice map! - 05-03-2009 at 10:19
Joined: February 26th, 2009
Posts: 13
Wow ober nice map! Hope 2 rp with u in it big grin .

 #5 - 05-03-2009 at 11:29
From: (Ulm)
Joined: October 29th, 2006
Posts: 1019
All right ober, you see things like this, I'll adapt Resistance is Futile!

 #6 - 05-04-2009 at 03:57
From: (Ashford)
Joined: December 26th, 2007
Posts: 29
Loved it. should make a great addition to ef2 roleplay

 #7 - 05-04-2009 at 11:22
Joined: June 19th, 2005
Posts: 611
Credits also to: ChrissStrahl for the Tutorial "Modifying a BSP File" and several map scripts i learned from.

 #8 - 05-04-2009 at 14:17
From: (Ulm)
Joined: October 29th, 2006
Posts: 1019
Tank you!
My Apologies for being too rude on that val issue.

Btw.: You are still in credits, you have never been removed (mod_hzm_coopDocumentscredits.txt), I just did not come to fix the Mission 10 maps and your config is related to these maps, when they come to official release, then your name will be listed on that version it's release readme.txt, this is the regular procedure.

 #9 - 05-05-2009 at 14:52
Joined: December 25th, 2008
Posts: 146
I so need EF2. Why cant i find it! mad
Awsome looking map btw. big grin

 #10 - 05-06-2009 at 01:19
From: (Ulm)
Joined: October 29th, 2006
Posts: 1019
I think this is missing in the readme, so I post it here, I think these data should not be missing in any future converts:

Original level : m2l1-sfa (by Ritual Entertainment)
Original Script by: Adam B, Luke W, Benson R
Geometry by: Adam B, Benson R
Converted for Multiplayer by: Oberlerchner123

 #11 - 05-12-2009 at 12:02
Joined: May 12th, 2009
Posts: 118
This is a great map especially for rp.
I just wish the chairs were no-cliped and there were more spawn points.
Otherwise this was a good idea.

 #12 - 05-16-2009 at 21:57
Joined: January 1st, 2009
Posts: 28
it will not download!!!

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