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Elite Force Downloads > Maps > RPG:
RPG Shuttle Pack
Filename: rpg_shuttle_pack.zip


Size:
Developer:
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Date Added:
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Type / Category:
22.9 MB
SimmerALPHA
2790
10-16-2006
RPG-X 1.1
Maps > RPG


Average User Rating: 6.9
Number of Votes: 9
Related Files:
Latest 5 Maps > RPG:
- U.S.S. Rapier (NX-5000) (1.0) (1.0)
- USS Atlantis Update (1.2)
- rpg_magnificent lua upgrade (1.0a)
- Singleplayer-Maps lua upgrade (borg6-A)
- enterprise-e-v2 lua upgrade (1.3a)

4 Other Files by SimmerALPHA:
- Velera Retexture
- TOS_Spectre
- RPG Type 13
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RPG Shuttle Pack - File Description  


Tech: 9
Quality: 9
FunFactor: 9
Creativity: 10
Size vs. Usefulness: 10
Installation Instructions: 10

Overall Rating: 9.5

Description:
This pack contains a total of 4 playable shuttle maps for RPG-X: Type 6, Type 9, Type 10 and as special feature the "SC-4" which Admiral Janeway was flying in "Endgame". The maps are designed pretty canon and have basic RPG-features such as warp effects, weapon sounds and activateable forcefields, perfect for a 2-4 players RP. We noticed a tiny bug with a certain console combination on the Type 9 map, however a fix for that is already in production and will be added shortly. If you like roleplaying you will love these maps. smile



RPG Shuttle Pack - Screenshots  
Screenshots:
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RPG Shuttle Pack - File Download Options  

Primary Download Locations:
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Worldwide Mirror by FileFront
usa - USA Central USA Central
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Download from Worldwide Mirror by FileFront Download RPG Shuttle Pack!



RPG Shuttle Pack - Readme  
Readme File:
-=-=-=-=-=-=-=-=-
RPG Shuttle Pack
-=-=-=-=-=-=-=-=-

This is a collection of RPG shuttle maps. This pack contains:

RPG_Type6
RPG_Type9_v2
RPG_Type10
RPG_Type18

New Sounds: Yes
New Models: Yes
New Textures: Yes
Bot Support: No

-=-=-=-=-=-
Known Bugs
-=-=-=-=-=-

None noticed/reported.

-=-=-=-
Author
-=-=-=-

This pack was made by SimmerALPHA. You can reach me at simmeralpha@gmail.com (only messages related to this map).

-=-=-=-=-=-=-
Installation
-=-=-=-=-=-=-

Installing this pack is very easy. Just follow these next couple of steps:

1. Extract the files in the .zip with WinZip, WinRar, WinAce or any other program that can extract files from a .zip-file

2. Four folders will be extracted. Each of those folders contains on of the four .pk3.

2. Select the map(s) you want to play on and drag or copy them to you BaseEF folder. This is usually located here:
C:\Program Files\Raven\Star Trek Voyager Elite Force\BaseEF

3. Once the files are in the BaseEF folder you can load up your game.

4. To play the map load it directy through the list of maps.

5. Enjoy!

-=-=-
Note
-=-=-

This map requires at least RPG-X v1.0 as it uses textures and features used in this mod. It also has features that won't work until RPG-X v2.0 is released.

-=-=-=-=-=-=-
Legal Stuff
-=-=-=-=-=-=-

DO NOT RE-DISTRUBUTE, PIRATE, RIP, DECOMPILE, USE OR MODIFY ANY PART OF THIS MAP OR ITS CONTENTS WITHOUT NOTIFYING THE AUTHOR. VIOLATORS WILL BE PROSECUTED AND ANY VIOLATION WILL BE BROUGHT TO THE ATTENTION OF THE AUTHORITIES. ALL RIGHTS
RESERVED.

-=-=-=-=-
Credits
-=-=-=-=-

Anthony & Will: Textures & original .map
Turbomarcin: Testing
Resistance2: LCARS
Wade: Textures
Mr.T: Models
TiM: Warpshader & testing


RPG Shuttle Pack - User Comments  
The following comments are owned by the user that posted them. EF 2 Files is not responsible for their content.

Total comments: 11 | Last comment: 12-20-2006 at 08:43

 #1 - Coolies! - 10-16-2006 at 13:34
Jhamel
From: (Winterthur)
Joined: May 17th, 2006
Posts: 212
Nice shuttle pack, Simmer! smile

 #2 - 10-16-2006 at 14:48
rizulli
Joined: August 13th, 2003
Posts: 113
Pretty good Simmer, way better than I could ever do. I was a little disappointed with the Type 18 though, too much like the Type 9.

Other than that pretty sweet

 #3 - 10-17-2006 at 01:22
commannen
From: (Haelen)
Joined: March 30th, 2004
Posts: 679
WEll as seen in Endgame, the Type 18 did look alot like the Type9, but indeed it was just the same as the type 9 in the map pack, only with new lcars and ablative armour and some more sounds i beleive.... still ocol though wink

 #4 - 10-17-2006 at 02:49
SimmerALPHA
From:
Joined: June 20th, 2005
Posts: 27
The Type 18 is indeed almost completly the same as the Type 9. Only a few details and LCARS were different in the episode. But as the development of that map didn't take much more than half an hour I decided to add it anyway, for sake of completeness. Originally there was supposed to be a Type 8 in the pack as well but the interior of that type is the same as the 6 except for different colors I decided to omit it.

 #5 - Type 18 - 10-17-2006 at 13:51
AdmiralHocking
From:
Joined: September 4th, 2006
Posts: 708
Nice work, Im gonna download this now. However I noticed one thing, the type 18 shuttle was actually seen in DS9 the shuttle used in Endgame does not have any classification other that SC-4.

http://www.memory-alpha.org/en/wiki/Type-18_shuttlepod
http://www.memory-alpha.org/en/wiki/SC-4

 #6 - 10-17-2006 at 14:12
Pille
From:
Joined: July 22nd, 2002
Posts: 1836
#5 That was actually not his but my mistake in the review. Thank you for pointing me to it smile

 #7 - 10-17-2006 at 14:24
AdmiralHocking
From:
Joined: September 4th, 2006
Posts: 708
No probs Pille. wink

 #8 - 10-18-2006 at 02:55
SimmerALPHA
From:
Joined: June 20th, 2005
Posts: 27
SC-4 was the shuttle's sign just like on the side of the airplane. I saw an official concept art for this shuttle and it was called Type18. I later found the name: "Type 25" but it was too much work to change all the textures/maps to Type 25.

And shuttlepods and shuttlecraft are not the same thing. I see them as different. And that's why it's certainly possible that a shuttlecraft could be called Type 18.

 #9 - 10-18-2006 at 11:31
AdmiralHocking
From:
Joined: September 4th, 2006
Posts: 708
Nope they are the same thing, the difference is the ammount of people they carry.

 #10 - 10-18-2006 at 12:21
SimmerALPHA
From:
Joined: June 20th, 2005
Posts: 27
I think there's enough evidence for both our views. For example. Over the years we've seen that shuttlecraft types are (almost) always numbered sequentially. So why would a shuttlepod from the TNG era have higher type number than a shuttle from Nemesis. Because shuttlepods must have a different line of type numbers. Doesn't it make sense that after version 1.0 of a program version 2.0 (or 1.1 for that matter) is released? Furthermore canon doesn't rule out my view (or yours for that matter)

I do agree that Type 18 might've been a little low (I saw it on official concept art). If I had seen the concept art that had Type 25 on it I would've called it that (it was official but it was from a different guy or a later version).

 #11 - 12-20-2006 at 08:43
Arron_Dominion
Joined: May 18th, 2005
Posts: 454
This is a great shuttle map pack. My only problem is the warp and some of that doesn't have sounds



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