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Elite Force Downloads > Maps > Capture The Flag:
Nexus Station
Filename: ctf_nexus.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
3.5 MB
Gigon
1130
01-14-2006
Maps > Capture The Flag


Average User Rating: 8.9
Number of Votes: 18
Related Files:
Latest 5 Maps > Capture The Flag:
- ctf_klingon_reservoir (1)
- ctf_klingon_spyglass_2
- ctf_Biothermal (2)
- ctf_Biothermal
- ctf_klingon_spyglass

5 Other Files by Gigon:
- RPG DY100a (V2)
- rpg_dy100a (1)
- CTF Oddcast
- CTF Oddspace
- CTF Junction

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Nexus Station - File Description  


Quality: 10
FunFactor: 10
Creativity: 10
Item Placement: 8
Size vs. Usefulness: 10

Overall Rating: 9.6

Description:
Here is another fantastic map by Gigon.

This time it is a CTF map and a good one at that. I hope to see this on lots of servers soon.

There is a circular trench that goes around the middle of the map, and a square area directly in the centre. Above this is a floating platform with an X marking on it. On the edge of the ground level there is a little room with windows which you can shoot from. It seems there are some random crates and rocks scattered about in various places.

There are several main levels in the map including the ground level, the trench, some walkways coming from the floating platform, a level just under the flag, and the flag level itself.

There are quite a few dark nooks and crannies to hide in throughout the map, and a couple of ways to make it to the bases depending on which level you are on.

I believe most (if not all) weapons are placed at some point in the map, I didn't see many powerups though. You may also notice some ambient sounds of wind and the birds when reaching the higher levels of the map.

Bot Support: Yes
New Shaders: Yes
New Textures: Yes
New Sounds: Yes
New Models: No



Nexus Station - Screenshots  
Screenshots:
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Nexus Station - File Download Options  

Primary Download Locations:
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Worldwide Mirror by FileFront
usa - USA Central USA Central
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Download from Worldwide Mirror by FileFront Download Nexus Station!



Nexus Station - Readme  
Readme File:
A Star Trek Voyager Elite Force Expansion Pack
multiplayer Level by:

Gigon - Eric Lessard -

E-Mail : jigjoc[at]hotmail[dot]com

(Replace [at] with @ and [dot] with .)

For questions and help, please ask at common Elite Force
forums. I dont have time to personally answer all
questions sent to email.
------------------------------------------------------
Installation:

Put the ctf_nexus.pk3 in your BaseEF folder or in
your favorite mod folder.

Uninstallation:

Delete the ctf_nexus.pk3.
------------------------------------------------------
Features:

- Excellent bot_support on every gametype!

- gametype: Single FFA Team CTF
- 16 ffa spawnpoints
- 12 / team spawnpoints
- Target_location compatible

- custom textures
- custom shaders
- custom skybox
- custom sounds
-------------------------------------------------------
Aditional notes:

- Expansion pack or 1.2 patch is needed for some
pre-selected bots to work properly.

- Expansion pack is needed for the tree model to work
properly.

- The map as been made from scrach by Gigon.

- Textures and shaders as been made from scrach by Gigon.

- A few texture are base on some 'royalty free' images
comming from the internet. They have been edited by
Gigon.

- Birds sounds come from 'royalty free' ressources and
edited by Gigon.
-------------------------------------------------------
Acknowledgement:

- Raven, Corel, GTKRadiant, Q3Map2Toolz

- Star Trek, S-F, S-F, S-F!!!
-------------------------------------------------------
Thanks:

- Agent007, EXIT, George W Carver.
-------------------------------------------------------
Distribution / Copyright / Permissions

Download at your own risk. You cannot hold me responsible
for any damage this causes to your computer.

Copyright (c) 2006 Eric lessard
All rights reserved.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY.


Nexus Station - User Comments  
The following comments are owned by the user that posted them. EF 2 Files is not responsible for their content.

Total comments: 5 | Last comment: 01-21-2006 at 05:27

 #1 - 01-14-2006 at 15:57
GSIO01
From: (Dresden)
Joined: November 13th, 2003
Posts: 61
this one is really nice

anyway i don't like the skybox, maybe using the q3map2 skyportal feature would have looked better

 #2 - 01-14-2006 at 20:26
Gez
From:
Joined: December 4th, 2003
Posts: 142
Yes, I agree about the skybox, it looks worse if you look down on it from above though. Plus, wow, I didn't know the q3map2 skyportal feature existed! This almost makes me want to make a map and try it out.

 #3 - 01-14-2006 at 20:59
Paracyte
From:
Joined: April 17th, 2004
Posts: 40
Q3map2 can hack skyportals.. it doesn't actually use portals to achieve the effect as a real skyportal would, but you can use it to make a true 3D skybox thats only rendered when the sky is visible.

 #4 - ok... - 01-15-2006 at 04:49
LES
From: (Montreal)
Joined: January 29th, 2002
Posts: 127
Maybe the skybox is a bit boring... but at least it's seamless... wink

-Did the 'Q3map2 skyportals hack' affect FPS?

How do you make a 'Q3map2 skyportals hack'?
Do you have a link to a good tutorial about it?

He, Paracyte, do you still map for EF? big grin

- Gigon

 #5 - 01-21-2006 at 05:27
GSIO01
From: (Dresden)
Joined: November 13th, 2003
Posts: 61
I'm sorry i do not know a tutorial but i have an example map herebig grin:
http://www.germaneliteforceclan.org/~gsio01/skyportal_sample.zip

entitycode for _skyportal



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