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Elite Force Downloads > Maps > Deathmatch:
Map for Rota
Filename: emc2dm1.zip

Date Added:
Type / Category:
3.45 MB
Lt. Cmdr. Salinga
Maps > Deathmatch

Average User Rating: 7.8
Number of Votes: 5
Related Files:
Latest 5 Maps > Deathmatch:
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- Xenon City (1.1)

5 Other Files by Lt. Cmdr. Salinga:
- Return to the Cistern (tabq1dm5)
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- Iron Trees (q3_elkdm2)
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Map for Rota - File Description  

The conversion king, Lt. Cmdr. Salinga has sent us another of his well made conversion maps, this one is of E=mc2's Q3A map, and we are happy to provide it here, for you, the Elite Force community to enjoy! There is a fragging good time for you and some of your friends that are just waiting to go head-to-head with this download!

Map for Rota will keep you on your toes from the moment that you spawn; With the wide open spaces of the multiple-levels, you will be hard pressed to find anything that will offer anything in the way of cover, so you will need to be quick with the dodging and weaving...and even quicker with the trigger if you want to be the one that walks away with bragging rights! Weapons are not an issue here, as they can be found almost anywheres.

You won't have much opportunity to admire the detail in this map, but, as you're running for your life, have a glance around...it is very well made and the amount of work, and attention to the cyber-space atmosphere is evident throughout!

Refer to the readme for more information.

Map for Rota - Screenshots  
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Map for Rota - File Download Options  

Primary Download Locations:
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Download from Worldwide Mirror by FileFront Download Map for Rota!

Map for Rota - Readme  
Readme File:
Elite Force conversion by Lt. Cmdr. Salinga with permission from the author.

Copyright notice of the original map applies also to this conversion.

Gametypes ......: FFA, Solomatch
Date of release : 27.09.2008
Installation ...: Copy the pk3 file into the baseef folder of Elite Force.

For more Q3A map conversions visit:

Following is the readme of the original Q3A map:


Release date: 27. 8. 2008
Quake3Arena ffa/dm/tourney level.

Map: Map for Rota
file: E=mc2dm1.pk3
Author: E=mc2
E-mail: tombstone1@post.sk
ICQ: 425-209-574

play information

Bot File (aas): yes
how to play: place E=mc2dm1.pk3 in your /baseq3/ folder
start quake3
select E=mc2dm1 from the skrimish menu


base: none
editor: GTKRadiant 1.4.0
build time: 3 weeks


-Used textures:


Map for Rota - User Comments  
The following comments are owned by the user that posted them. EF 2 Files is not responsible for their content.

Total comments: 4 | Last comment: 12-02-2009 at 16:00

 #1 - 10-17-2008 at 19:17
Joined: August 21st, 2008
Posts: 18
Nice conversion, the levels are even, filled with weps, plus the quickpaced skybox is nice

Although, there are 2 spots where I am missing textures, the tele on the bottom middle level, and on the quantum side, the big cube uptop is also missing a textures, just me?


 #2 - Missing textures? - 10-18-2008 at 03:25
Joined: June 4th, 2006
Posts: 82
That surprises me, because I tested the map with a vanilla EF without Expansion and with Expansion Pack and in both cases I am not missing a texture. It must be some other map in your baseef folder that seems to mess things a bit up with this one.

 #3 - 10-18-2008 at 10:31
Joined: August 21st, 2008
Posts: 18
Thx, so it was just me, its always me eek! lol

Midget wink

 #4 - Review.... - 12-02-2009 at 16:00
Joined: October 30th, 2009
Posts: 65
There's like... what, five, at least, different reviews of Salinga's maps that are the same text, with a few alterations. Aaargh!!!


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