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Elite Force Downloads > Maps > Deathmatch:
Last Train
Filename: lasttrain.rar


Size:
Developer:
Downloads:
Date Added:
Type / Category:
2.05 MB
sorbet
466
10-14-2006
Maps > Deathmatch


Average User Rating: 7.8
Number of Votes: 5
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Last Train - File Description  


Quality: 8
FunFactor: 7
Creativity: 8
Installation Instructions: 10

Overall Rating: 8.3

Description:
To be honest although I do not doubt about his mapping skills so far I was not too fond of SpaZe's special texture-preferencies and therefor never a too great fan of his maps, however to my great surprise this has changed today.
This map is set on Mars or a desert-like planet and shows a railway station of a sort of planetary train service. The lighting is very well done as well as the choice of textures which adds a lot of Alien-alike atmosphere to the map, completed by the great skybox he has chosen for this. A definately recommended download for everyone! smile

-Pille



Last Train - Screenshots  
Screenshots:
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Last Train - File Download Options  

Primary Download Locations:
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Download from Worldwide Mirror by FileFront Download Last Train!



Last Train - Readme  
Readme File:
HI @ ALL,

####################################
Mapname: LAST TRAIN
Mapsize: 1,85 MB
Mapped by: SpaZe
Mods: ASSIMILATION, FFA, TEAM DEATHMATCH
Game: Elite Force 1.2 + XP
####################################
Installation instructions - extract the .pk3 file to your gamedir/baseef folder.

Start Holomatch > Open Console with ^ > /map last_train > There is it!
####################################
MAP STORY:
Diese Map wurde innerhalb von einer Stunde erstellt, die Compilierzeit betrug ca. 30. Stunden.
Die Map wurde für die Mod Assimilation entwickelt. Ob sie geeignet ist für andere Mods, weiß
ich nicht. CTF auf jedenfall nicht, da keine Flaggen Punkte gesetzt sind. Über den Sinn der
Map kann man sich streiten, dennoch habe ich dieses Projekt so abgeschlossen. Die Idee zu der
Map habe ich aus dem Film Ghosts of Mars, der Zug der über den Mars fährt naja ^^

TRANSLATE: (english)

This map was provided within one hour, the compiling time amounted to approx. 30. Hours.
The map was developed for the Mod assimilation. Whether it is not suitable for other Mods,
white I. CTF on case of each not, since no flags are set points. About the sense the map
one can argue, yet I locked this project in such a way. The idea to the map I have from
the film Ghosts OF Mars, the course over Mars drive naja ^^

TRANSLATE: (french)
Cette carte a été fournie dans un délai d'une heure, s'est élevée le temps de compilation à environ
30. Heures. La carte a été développée pour les Mod Assimilation. Si elle est appropriée
pour d'autres Mods, sait moi. CTF jedenfall pas, puisqu'aucun drapeau de points n'est
placé. La carte on peut se quereller sur le sens, que j'ai achevé ainsi ce projet.
L'idée à la carte j'ai des Ghosts du film of Mars, le train qui va sur le Mars naja ^^
####################################
CONTACT:
MSN: spacegyver@hotmail.com
E-Mail: spaze@gfx-space.net
Website: http://www.gfx-space.net
####################################
Special Links:
>>> www.planetsmc.de
>> www.dog-funclan.de
> www.fun4gamers.de
####################################
Special Thanks:
- Sniper (Skybox Tutorials)
####################################

MfG SpaZe


Last Train - User Comments  
The following comments are owned by the user that posted them. EF 2 Files is not responsible for their content.

Total comments: 5 | Last comment: 11-01-2006 at 00:10

 #1 - Readme Re-wording - 10-14-2006 at 16:34
ShadowWatch
Joined: March 5th, 2003
Posts: 31
I think the author meant this:

This map was created within one hour, and the compiling time amounted to approx. 30 hours. The map was developed for the Assimilation mod. Whether or not it is suitable for other Mods, I don't know. It is not CTF compatible, since no flag points were set. Some may argue about the design of the map, but I decided this project would look like it does. I got the idea from the film Ghosts of Mars. (Can't understand the rest).

I'm thinking EFFiles should get some of the bilingual members to do some Readme translating on the side?

 #2 - 10-15-2006 at 03:04
Pille
From:
Joined: July 22nd, 2002
Posts: 1836
We usually copy the readme like it is, if anyone has understanding problems with it though please let me know, then I will translate it again. As far as I'm aware he uses Google Translator.

 #3 - One big translation error I see: - 10-15-2006 at 17:15
DarknessKnight15
From: (Alaska, Anchorage)
Joined: December 6th, 2002
Posts: 123
"Ob sie geeignet ist für andere Mods, weiß
ich nicht."

=

"Whether the map is suitable for other mods, I don't know"

Weiß = the colour white, it also = the first person singular form of the verb "know".

How it's translated in the thing up there it says "Whether it is not suitable for other Mods, white I", that = bad translation.

I'll check out the map later if I get time. Just wanted to clear that up quickly.

- Mike

 #4 - 10-15-2006 at 17:20
Pille
From:
Joined: July 22nd, 2002
Posts: 1836
Thanks for pointing me to it, I will write a proper translation of the readme in the description tomorrow. wink

 #5 - 11-01-2006 at 00:10
W4rbird
From: (Kolobrzeg)
Joined: July 21st, 2005
Posts: 1174
Now this is a fine map! 9/10



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