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Elite Force Downloads > Maps > RPG:
I.S.S. Excalibur (1.0)
Filename: 90dh_rpg_impship.zip


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Type / Category:
5.41 MB
1.0
Pat_DH
http://dh.schizos-clan.net
1183
05-02-2009
TOS_Cruiser, Wreckdeck, RPG-X 2.0
Maps > RPG


Average User Rating: 8.2
Number of Votes: 13
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- enterprise-e-v2 lua upgrade (1.3a)

5 Other Files by Pat_DH:
- Orion (Beta 1)
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I.S.S. Excalibur (1.0) - File Description  


Tech: 8
Quality: 9
FunFactor: 9
Creativity: 7

Overall Rating: 8.3

Description:
At last, a proper, fully working Original Series-era RPG-X map! The I.S.S. Excalibur is a conversion by developer Pat_DH of an original map by MajorTork. Set in the mirror universe, the Excalibur is a Constitution-class starship, complete with almost every area you could think of, including Bridge, Engineering, an entire medical section, transporter, briefing & recreation rooms, Hanger deck and even a rather novel little Agony Booth which works in a very interesting way. There are most of the usual RP features here as well, such as working turbolifts, and weapon / console sounds, although there is no warp drive. Instead, a planet sits on the viewscreen. This map benefits from Tork's original work yet updated for a new purpose. The textures and mapping are exactly on the spot, especially the medical section that is straight out of the TOS technical manual layout.

I do wonder why this map is in the form of a mirror universe vessel. Personally, I would have released a primary-universe version (a tiny retexture of the original would have done it) to begin with before making a variant such as this, and although Pat_DH addressed this by claiming that there are only imperial uniforms available in RPG-X. Nonsense. That detail won't stop people from running normal TOS era RPs, but nevertheless, that has absolutely no bearing on this excellent download, and I wholeheartedly recommend it for use. Excellent work, and I hope we DO see a normal universe version in the future. smile

Please note that for this map to work correctly, you MUST have "TOS_Cruiser", "Wreckdeck" & "RPG-X 2.0" downloaded.

~ Luke20 (The Tenth Doctor).



I.S.S. Excalibur (1.0) - Screenshots  
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I.S.S. Excalibur (1.0) - File Download Options  

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I.S.S. Excalibur (1.0) - Readme  
Readme File:
/////// Imperial Starship
For Dark Horizon ///////
/////// dh.schizos-clan.net


<[Creators:]>
<<by Patrick Newstone>> (original maps: MajorTork)


<[Special Thanks]>
MajorTork (for his great maps TOS_Cruiser and Wreckdeck)
Toonloon (for some TOS Textures, Models and sounds)
Ambassador (for some TOS Textures, Models and sounds)
Petri (for some TOS Textures, Models and sounds)
AFADoomer (for some TOS Textures, Models and sounds)
Skinner (for some TOS Textures, Models and sounds)
Paracyte (for some TOS Textures, Models and sounds)
Synchromesh (for some TOS Textures, Models and sounds)
HorckDude (for some TOS Textures, Models and sounds)
Chief Armstrong (for some TOS Textures, Models and sounds)
Kirk1701 (for some TOS Textures, Models and sounds)
Stukatto (for some TOS Textures, Models and sounds)
Grand Nagus (for some TOS Textures, Models and sounds)
Sargon (for some TOS Textures, Models and sounds)

<[Sources:]>
http://www.stdimension.org



<[What you need:]>
This is an RPG-Map, for optimal gameplay play it with the RPG-X Mod.
You need to have TOS_Cruiser and Wreckdeck by MajorTork installed:

http://eliteforce2.filefront.com/file/TOS_Cruiser;41305
http://eliteforce2.filefront.com/file/Wreckdeck;1898


<[Legal:]>
You are not authorized to use any parts of the map without my permission or release
it as your work.
Star Trek (c), in all its various forms, is a trademark of Paramount Pictures, Inc.
All other trademarks and copyrights are the property of their respective holders.


<[Storybackground:]>
Die Dark Horizon-Story
Der Plot - Die Ausgangsbasis:

Star Trek hat seit jeher Probleme der aktuellen Zeit auf die Zukunft übertragen,
um Probleme aufzuzeigen und darüber reflektieren zu können. Dasselbe wollen wir
mit "Dark Horizon" auch tun. Nach einigem hin und her fiel die Entscheidung, die
Situation des Iraks zu benutzen, um einen Raumsektor mit Leben zu füllen, was sich
bei uns in etwa so anhört:

Das Ra&apos;Ki-Imperium ist zusammengebrochen. Die Brutalität der Besatzungsmacht dieses
ehemaligen Königshauses hat den kompletten Sektor 781 in eine Ruine verwandelt. Nachdem
das Regime gestürzt und fast vollständig ausgelöscht wurde, blieb nichts als Chaos zurück.
Ein Großteil der Planeten wurden ausgebeutet und von der völkerübergreifenden
Infrastruktur ist fast nichts mehr übrig geblieben. Nach Schätzungen leidet die Hälfte
aller Rassen in diesem Sektor unter Nahrungsmangel und Seuchen. Krieg und Chaos haben
ethnische, nationale und religiöse Spaltungen vertieft. Konflikte zwischen den Chaaten,
Senniten, Kren&apos;Du und andere Minderheiten, die von der Ra-Ki-Elite unterdrückt wurden,
verschärfen sich kontinuierlich, weil die Führer der unterschiedlichen Gruppen vor allem
auf ihre eigene Machterhalt- oder Erweiterung aus sind. Selbst einige wenige Welten,
die bislang von alle dem unberührt geblieben waren und im Frieden gelebt haben, beginnen
sich gegenseitig anzugreifen.

Die Flüchtlingsströme, die die Föderation erreichen, deren Raumgebiet direkt an das des
ehemaligen Ra&apos;Ki-Imperiums grenzt, reißen fast nicht mehr ab. Der Föderationsrat macht
sich Sorgen, dass die Region in Chaos und Anarchie verfallen könnte, was auch einige
Mitgliedswelten in unmittelbarer Nähe des Sektors betreffen könnte. Schließlich bitten
die Vertreter einiger Welten des Sektors um Hilfe, um die Aufstände zu beenden.
Da die Föderation allerdings an die oberste Direktive gebunden ist, kann sie nicht in
die Geschehnisse eingreifen. Dennoch entschließt man sich dazu, ein Raumschiff in die
Region zu schicken, um die Situation im Auge zu behalten und, wo es möglich ist,
humanitäre Hilfe zu leisten. Insgeheim jedoch verfolgt die Föderation andere Ziele:
vor einigen Jahren wurden gerade im Sektor 781 starke Vorkommen alter Artefakte einer
uralten und mächtigen Spezies festgestellt. Nun, nach dem Zusammenbruch des
Ra&apos;Ki-Imperiums hätte man erstmals die Möglichkeit, sich diese Technologien genauer
anzusehen - vorausgesetzt, die Föderation kommt in ihre Nähe.

So wird also unser Schiff, die USS Paradox, die kürzlich ihren Captain verloren
und einen Kommandowechsel erlebt hat, entsendet, um genau diese Vorkommen zu untersuchen,
- unter dem Deckmantel der Hilfeleistung und Regionenstabilisation. Ganz alleine und auf
sich gestellt, in einem größtenteils unbekannten Raumbereich voller Spezies eindringend,
die der Crew gegenüber feindlich eingestellt sind, merkt die Mannschaft schon bald, dass
eine Last auf ihren Schultern liegt, die so schwer wie das Universum selbst wiegt...
Eine Menge Raum für Ethik, Moral und... Spaß!

by Shannyn Bartez


I.S.S. Excalibur (1.0) - User Comments  
The following comments are owned by the user that posted them. EF 2 Files is not responsible for their content.

Total comments: 3 | Last comment: 05-03-2009 at 12:18

 #1 - 05-02-2009 at 05:35
Pat_DH
From:
Joined: March 9th, 2009
Posts: 7
ThereŽll be a primary-universe map. But not now, I have too much work to do atm. stick out tongue

 #2 - Well - 05-02-2009 at 08:14
River_Is_Summer
Joined: August 8th, 2007
Posts: 184
I am starting to REALLY like this guy

Two maps in two months! big grin

Keep at it, I know we'll see some fabulous, groundbreaking maps from you in the future.

 #3 - 05-03-2009 at 12:18
Arron_Dominion
Joined: May 18th, 2005
Posts: 454
Like the map and the background music. I do have some things to bring up/possible suggestions.

1. Might be a good idea to turn the windows in the shuttlebay to non-breakable.
2. Perhaps place identical triggers for multiple places inside of the turbolift so people can use either one of the handles.
3. Possibly be able to go inside of that shuttle since the model has an interior portion...?
4. Perhaps a better place for the agony booth which would not be in a secluded location near a turbolift.



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