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Elite Force Downloads > Mods > Single Player:
Enterprise NX01 High-Res Texture Pack
Filename: nx01highrez.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
14.73 MB
NX-01 Mod Team
3166
07-07-2004
Mods > Single Player


Average User Rating: 8.9
Number of Votes: 11
Related Files:
Latest 5 Mods > Single Player:
- The Venorcis Project (2.0)
- The Venorcis Project
- Star Trek: Freelance - Teaser
- Assimilated Voyager Bridge (1.0)
- Star Trek: Wraith

3 Other Files by NX-01 Mod Team:
- Enterprise NX01 Teaser (No Installer)
- Enterprise NX01 Teaser (Installer)
- NX-01 Behind the scene


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Enterprise NX01 High-Res Texture Pack - File Description  


Description:
You probably played the NX01 Teaser and thought "hmm.. this couldn't get any better"... well it just did wink
As made obvious by its title, this pack contains some high-res textures for the teaser levels. The textures in here are pretty much double the size of the ones in the teaser! Simply extract the file to your Elite Force folder (it should end up in Elite Force/nx01/ ) and play the game to see the high res goodness.

Note: This is only for use on computers with a minimum of 512mb of RAM. Sometimes, even higher will be required.



Enterprise NX01 High-Res Texture Pack - Readme  
Readme File:
Enterprise NX-01 Teaser
Build version: 1.4
Current size: 54mb
Released: 17/4/04

=======================
INTRO
=======================

Enterprise NX-01 is en route to the Delphic Expanse. With just a few hours to go before the cross into this dangerous region of space, the ship is ambushed by a Klingon Bird of Prey under the command of Duras. Duras is eager to get revenge on Archer, and will go to any lengths to destroy the ship. However, the Klingons are afraid of the Expanse, and will not follow the NX-01 into it. If you can repel the invaders and hold them off for long enough, you will ensure the safety of the ship.

=======================
TIPS/TACTICS
=======================
The gameplay in the MOD is difficult, so here's a few tips to help you through.

1 - USE THE ENVIRONMENT: You're a lot more likely to get shot if you're standing in the open. Use whatever you can to your advantage, whether it be crates, walls, ladders etc.

2 - CHERISH YOUR HEALTH: There are no health pickups in the maps, for this reason, keeping your health is vital. Stay out of the way of energy fire as much as possible.

3 - LISTEN TO NPCS: They may off you crucial information that will allow you to complete your mission faster and safely.

=======================
CONSTRUCTION
=======================

Editors used : GTKRadiant, BehavED, Adobe Photoshop, ShaderED.
Construction time : Many many months
Test time : 1 month



=======================
CONTACT INFORMATION
=======================

Website : www.enterprisenx01.tk
Email : enterprisenx01@scifiheaven.net

=======================
TECHNICAL SUPPORT
=======================

Please leave a message on our forums at: forums.scifiheaven.net

=======================
LEGAL INFORMATION
=======================
Star Trek, Star Trek: Enterprise and Elite Force:
TM & © 2004 Paramount Pictures. All rights reserved. Star Trek, Star Trek;
Enterprise and Star Trek: The Next Generation and related marks are trademarks of Paramount Pictures. © and TM 2000,2001 Activision, Inc. All rights reserved.

Quake III: Arena:
Quake III: Arena™ © 1999-2004 Id Software, Inc. All Rights Reserved. Quake III: Arena™, QIIIA™, and the Id Software™ name are trademarks of Id Software, Inc. in all countries in which their games are distributed.

Raven Software Corporation:
Raven Software® and the Raven Logo® are registered trademarks of Raven Software, Inc.

Activision, Inc.:
Activision® and the Activision Logo® are registered trademarks of Activision Inc.

Paramount Pictures:
Paramount Pictures® and the Paramount Logo® are registered trademarks of Paramount Pictures, Inc.

Id Software:
Id Software® and the Id Logo® are registered trademarks of Id Software, Inc.

All other trademarks and trade names are the properties of their respective owners.

================
Enterprise NX-01
================


Enterprise NX01 High-Res Texture Pack - File Download Options  
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Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Enterprise NX01 High-Res Texture Pack - User Comments  
The following comments are owned by the user that posted them. EF 2 Files is not responsible for their content.

Total comments: 8 | Last comment: 09-17-2006 at 05:16

 #1 - Where's the BRIDGE?! - Posted by: Guest (ip68-230-10-252.ph.ph.cox.net) on 07-07-2004 at 08:12
In the trailers they made, the mod team indicated that the bridge would be playable. Ant then the screenshots SHOWED the bridge! So where is it!?

 #2 - Posted by: Paracyte (Member) on 07-07-2004 at 14:24
It's there.
It's not playable in the teaser but it is used for the second cut-scene before all the action begins.


 #3 - The secret of the bridge - Posted by: CMcQ (Member) on 07-07-2004 at 22:03
The Bridge - It is not playable in the mod due to scipting. However, if you really want to wander about the bridge, simply go into holomatch, bring down the console and type

"/map ent_attack"

The map won't look exactly the way it was meant to because of different entity scales and lighting in HM, but you can wander around.


 #4 - Posted by: wotsits2000 (Member) on 07-08-2004 at 05:43
released AGES ago!! but nice to see it here where all of those people who dont visit Sci-Fi heaven.net can download it!!

 #5 - #3 - Posted by: Guest (ip68-230-10-252.ph.ph.cox.net) on 07-08-2004 at 13:39
Nice trick, too bad it doesn't work.

 #6 - Re: #5 - Posted by: 7o nine (Member) on 07-09-2004 at 01:58
After you start Holomatch, make sure you select "nx01" from the modlist, and then do the "map ent_attack" to walk around on the bridge smile

7


 #7 - Where to install - Posted by: Guest (AC97B533.ipt.aol.com) on 07-18-2005 at 11:00
Hi,
I am new at this, and was wondering where I should put this file in the Elite Force Folder


Thanks


 #8 - Where do you run this? - Posted by: nudy (Member) on 09-17-2006 at 05:16
Isn't there a batch file for this? :huh:
Only I don't know how to run this. frown




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