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| Blackhole Observatory - File Description |
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Tech: 9 Quality: 9 FunFactor: 9 Creativity: 10 Item Placement: 9 Size vs. Usefulness: 7 Installation Instructions: 10
Overall Rating: 9 | Description: This map is based around (you guessed it) a black hole in space. There are many circular walkways of different levels to get from the blue flag to the red and back. This map might be best played on low gravity as the walkways are easy to fall off, especially if you accidently go through one of the transporters that are located around the map, which will transport you through each of the different leveled walkways.
If you are one of the unlucky players that can't stay on the playforms for very long, you will find yourself falling down into space before being sucked into the black hole that is placed in the centre. After a short ride down a flashing red tube, you arrive in a white oblivion where you remain for a few seconds before finally dying.
The flags are actually located right next to each other, but separated by a long yellow forcefield, meaning you have to take the long trek around the whole structure to score, unless you find another, sneaky way to do it. 
Overall it seems like a well thought out map which is reflected in it's quality. I only found a few bugs such as the flag appearing like it's on the other side of the forcefield (Ritualistic's fault), and you being able to wander around in the white room of death (for the few seconds you remain alive) and kill anyone else who happens to be there.
Go get it now!
Review by Gez
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|  | | Blackhole Observatory - Screenshots |  | Screenshots: |  |   | 
|  | | Blackhole Observatory - Readme |  | Readme File: *****************************************************************
--Tempest's--
CTF_Blackhole - Blackhole Observatory
*****************************************************************
CTF_Blackhole by Tempest
Contact Details: tempest.wales@ntlworld.com http://bioneuralnet.dnsalias.com/forums
Copyrighted MMV (2005)
Version 1.0
INSTALLATION:
Place the 'ctf_blackhole.pk3' file into your
'C:\Program Files\Activision\EF2\base' folder
and start the Game.
The level will be available in the solomatch menu, the name will
be shown as 'Blackhole Observatory'.
It can also be accessed by console/servers as 'map ctf_blackhole'.
DEINSTALLATION:
Remove\Erase the ctf_blackhole.pk3 from your
'C:\Program Files\Activision\EF2\base' folder.
Description of map.
This map was based off a tiny small image of a map titled,
ctf_rings for EF1 on Elite Force Files. But took the idea and made it
different.
It consists of 3 concentric circles around a blackhole, held in place by towers
and anti-gravity generators. The towers are accessable and the powerup
in the centre is gerenrated randomly, and may be normal ammo/armour items.
Death Traps:
Fall in and the black hole is, according to scientists the last thing you will see.
Level Size:
Medium.
Recommended Players:
10-15
much more can be accomodated. But is not recommended for play.
Gameplay/Modifier Support:
Regular DeathMatch, Team DeathMatch, Capture the Flag, Bomb Diffusial
Modifiers: Disintegration, One Flag, Control Points,
Power Struggle, Weapon Score, Action Hero, Handycap, and Elimination.
Build Time:
2 months 9 days on and off.
Compile Time:
22 minutes 41 seconds.
New Items:
- Sounds: NO
- Textures: YES
- Models: YES
- Bot Support: YES
Tools Used:
Uber Radiant for EF2
Photoshop 7.0
EditPade Lite
Countless Brainpower!
Kudos To:- Me, Me and uhh Me! a little to Activision and Ritual.
A Very Big Thankyou to:- The Guys and Gals at http://ritualistic.com
Legal Crap, So we dont get sued and shit!
Star Trek, is Copyright of Viacom/Paramount.
Star Trek: Elite Force 2 is Copyright of Ritual Entertainment.
Publisher is Activision (R)
Developer is Ritual Entertainement(R)
Quake III is (C) by ID Software
All Copyrights Reserved
This is an independant map that has no affiliation with the above
companies, other than the fact that the map only runs on thier
game.
-------------------------------------------------------
OUR LEGAL STUFF
-------------------------------------------------------
Do not:-
Decompile my File/s
MODIFY my File/s
Use my File/s For Criminal Damage (I Cant See How)
USE my Custom Textures (Or Atleast Ask Nicely)
Do:-
Enjoy ELite Force 2
Enjoy Our Gift I Give To You
Share this Zipped File (Leave all files intact (including this Readme!))
Inform us of where it is hosted, for our records
Warning:-
May Cause Loss of Data (I said May, It hasn't Yet Though)
May Cause Insomnia
May Case RSI
Disclaimer:-
Our Files Have Been Scanned By Nortons Antivirus and such
other reputable anti-virus scanners.
Basically, If this map/file/s, F*cks up your computer, we are not liable.
We warned you, and that by reading this readme file, you sign over
your rights to sue or likewise, us.
This map can be freely distributed, as long as this readme and the
ctf_blackhole.pk3 and ctf_blackhole.zip file are not changed, and full credit is given to the authors.
Originally available from:-
http://bioneuralnet.dnsalias.com/forums and
http://www.effiles.com
http://www.ritualistic.com |  |

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| Blackhole Observatory - File Download Options |
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Primary Download Locations:
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| Blackhole Observatory - User Comments |
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The following comments are owned by the user that posted them. EF 2 Files is not responsible for their content.
Total comments: 10 | Last comment: 10-21-2007 at 20:07 I'm soo happy that some people still make maps for EF2. I really like this map, and I like the blackhole too!
10/10!
[-FR-] Commodore Cart
IT ROOKS TEMPEST KEEP IT UP:ROCK::ROCK::ROCK:
lol some kind of smilie problem
but again with real smilies
IT ROOKS TEMPEST KEEP IT UP  
Posted by SKS.45
Darn thing won't take my login!
Looks cool... Almost has the framework appearence for DS9.... That got lost along the way and converted into this???
Would be well worth checking out if EF2 MP was ever made playable 
I'd be tempted to reinstall it.
WTH: This Username (SKS,45) doesn't excist.
Please go back and check your Username or request your own username now, it's easy to join, l33t AND free!
Sombody wanna fix this, or is the system just down?
I love the look of this map! But 1 little trivial thing.....blackholes r black lol. Of course have 2 c it(but just ignore me) Great map 10/10  
Its funny wehn you do sv_gravity 5000 and jump in to the black hole
you will stay in the red tube and can figh there  
Does any one know what effect tempest used to create the black hole effect?
Great map with great gameplay. Just one problem. In a real black hole, once you enter it your body is torn to shreds instantely. in the game, once you fall into the black hole, your character just sits there for a while before it dies. but the level still rocks!
Thanks for the feedback guys.
Um, the effect i used for the "blackhole" is the Borg transwarp EFX. The tube is the Red warp core from EF1, i converted.
Also, the center of the black hole is black, the rest is the visible matter falling in.
Quote: Just one problem. In a real black hole, once you enter it your body is torn to shreds instantely. cool in the game, once you fall into the black hole, your character just sits there for a while before it dies.
Thats theoretical, its also theoretical according to Science Magazine, that a special type of black hole, could allow you to p***** quickly into the event horizon, and not be torn to shreds.
But that aside, i wanted to make is something more than just plain dead.
Also, its very, most extremely difficult to cheat, unless the grav is super high.
Warning!! Tempest is not responsible for the countless falls to your death you will have!
Lol, great map Tempest. 
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